Redefining the "Tech" in the Arichtecture Business

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Now, modern architecture firms are looking into the use of 3D rendering, the use of drones, and other technology innovations to revolutionize the industry

The flood of new, innovative technology in the past decade has effectively changed the daily operations of architecture firms, and the up and coming technology advances have the potential to continue changing the industry for the foreseeable future.

There’s a growing industry of building and design modeling software and Free 3D Software that ranges from programs that have been around for several years to newer options and even Architectural rendering services that help by providing streamlined workflows to make any project more efficient. There have also been hardware advances, such as the use of 3D printers, virtual reality devices, laser cutters, augmented reality devices, and drones that have effective increased an architectural firm’s ability to communicate with all clients and to market the work being done.

New (and old) tech is giving those in this industry the ability to push the limits of science at a much higher rate than ever before. Representatives from design firms across the globe have agreed that the ability they have to work in a collaboratively manner thanks to the use of linked software has provided an industry boost, allowing for the real-time ability to make any changes necessary in one program and then have it automatically appear in another one. This has eliminated the need to jump from one program to another and run the risk of missing a change.

The technological advances in this area have helped to open up a whole new avenue of potential. Some software available lets architects include a materials database, which informs the contractors of the number of cubic yards of concrete that re needed for a project, as one example, or the number of lightbulbs that should be ordered. Some tools can be used by clients to help them maintain the building by tracking the filters, furniture, and lights more efficiently. The only potential downside of this newly introduced technology is the legal risk it presents.

When the information is handed off to the contractor via the software being used, they have the ability to change or manipulate the model. The question has arisen of who is responsible for mistakes on something that was built. While this is true, the projects that use a construction manager, general contractor, or a design-build delivery method will be able to alleviate much of the risk due to the inherent partnership that is present between the companies.

Most of the advances in the rendering technology now being used has been driven (mostly) by the video market industry. With this software, it’s possible to quickly render both environments and buildings, when in the past, this may take days – now it takes just hours – if that. The industry is moving toward the ability to have real-time rendering as the design is being made.

Even though the movie animation and video game industries have been using these technologies for several years, the architecture industry is lagging slightly because it doesn’t have as many resources and there are more legal hurdles that have to be considered before new technologies can be used. While this is true, now that the industry is catching up, that’s no stopping the possibilities that may come in the future thanks to the continued development of the technology.

Contact Info:
Name: Ian Clark
Email: Send Email
Organization: RealSpace
Website: https://www.realspace3d.com

Release ID: 88933675

CONTACT ISSUER
Name: Ian Clark
Email: Send Email
Organization: RealSpace
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